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on DL_Crate put "Message Crate" into name if there is not a window name then if UL_GetTextWindow(name,false) then set the editable of window name to true set the executable of window name to true set the font of window name to geneva set the size of window name to 9 set the closeOnHide of window name to false put the rect of msg into msgRect put (item 2 of msgRect + 2*(height of msg)) into item 4 of msgRect set the rect of window name to msgRect TextView "!short" set the text of window name to  "-- Message Crate: a bigger message box. Version " &  the result & "." & return &  "-- Type some code into this window, then hit enter to execute it..." & return & return end if end if if there is a window name then show window name send getFocus to window name end if end DL_Crate